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Water/Aqua God Slayer Magic {DONE}

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 Water/Aqua God Slayer Magic {DONE}  Empty Water/Aqua God Slayer Magic {DONE}

Post by Konachan Yuki Thu Dec 27, 2012 5:31 am

Primary Magic:
Aqua/Water God Slayer Magic
Secondary Magic: -
Caster or Holder: Caster, Lost magic

Description:
Aqua God Slayer Magic includes water element control by user. This allows Yuki to produce black water from any part of her body. Yuki is also able to consume water of any sort to regain her strength. Also, she is invincible for water (for example, she can't drown). God Slayer Magic is similar to Dragon Slayer Magic, but more powerful. God Slayer Magic has been shown to be completely superior to Dragon Slayer Magic in both power and destructive ability. Furthermore, a Dragon Slayer is only able to eat God Slayer elements after nullifying all of his/her own Magic, while the God Slayer can eat Dragon Slayer's elements with ease. This makes them great enemies if there elements are the same. Water God Slayer Magic is a very unpredictable force, and can be used in a number of ways. Being the highest level of Water Magic, the user can easily slice an opponent in half with a slice of water, provided it is in the right place and the opponent is already weakened.

Being able to control natural water is but one of the abilities a Water God Layer can have in his/her arsenal. The user can shape it into many different weapons, both for offence and defence. If a God Slayer wishes, they can change the density of the Water they control, with a higher ranking Water God Slayer being able to make their water as hard as steel. Water God Slayer are unable to consume the water that they themselves create, but it can be very harmful for a Dragon Slayer if they try to consume a God Slayer's water before first depleting themselves of all their own power. High level Water God Slayers have been known to be able to consume the moisture in the air around them to revitalize themselves but the concentration needed to do such a thing is great, so great that even Aquanis, the Goddess of Water, tries to find water and only consumes the moisture if in great need of it.


Strengths:

Water God Slayer magic can be very versatile, offering many different ways to control the water to achieve both offensive and defensive roles. It is stronger than Dragon Slayers of the water element and so can usually defeat them if they fight but not always.

Water God Slayer Magic allows its user to wield the strongest form of water, used by the Goddess of the water: Aquanis. The aqua appear as a deathly black color and is capable of being expelled from any part the users body. It allows consumption of others water besides it own to replenishes the users strength and grants protection of other water/aqua as well. It can be used for melee and mid-ranged attacks and should be considered to be the ultimate in both offense and defense.


Weaknesses:
Water God Slayer users cannot consume their own water or aqua to replenish their strength.They also cannot consume water created as a by product of their spells. Being water, it is still very weak against Lightning magic of any kind and so can very badly injure the user if struck by a Lightning attack. Also, Fire attacks of the same rank, provided they are God Slayer Fire, cancel out Water God Slayer attacks.


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Name: Water God's Grip
Rank: E
Magic Cost:5 ll 3 per post maintained
Requirements: Water God Slayer
Class: Supplementary
Range: 5 ft
Element: Water
Effect:Yuki uses a small amount of her magical energy to create a handful of water which is capable of grasping or gripping things firmly and pulling or pushing them towards or away from Yuki. Eg. Things(Bottle, Knife,etc..) and in emergency, even a person or weapon.
Magic Circle: - (not needed)
CD: 2 posts
Dur: Until Cancelled

Name: Aqua God's War Blades
Rank: D
Requirements: Water God Slayer
Class: Offense
Range: 10 ft
Element: Water
Effect: Yuki covers her arms with water, and attacks her opponent five times. The water on her arms works like a drill, and give more damage. This magic isn't easily avoided or ducked. This magic can did blunt damage to the opponents.
Magic Circle:
Spoiler:
CD: 2 posts
Dur: 1 post

Name: Aqua God's Shield
Rank: D
Magic Cost: 10
Requirements: Water God Slayer
Class: Supplementary ( Offense < Defense )
Range: 10 ft
Element: Water
Effect: Yuki makes a water shield on her arm, and then, she throws it with high speed. This magic also allow the opponents attacks to cancel out at the same rank. If it is C rank, it lessen the attack and above C ranks, the magic effects lesser.
Magic Circle:
Spoiler:
CD: 3 posts
Dur: 1 post

Name: Aqua God's Gauntlet
Rank: D
Magic Cost: 10
Requirements: Water God Slayer
Class: Offense
Range: 7 ft
Element: Water
Effect: Yuki creates a water gauntlet, and hit with this her opponent. The damage, that gauntlet gives is huge, because one hit is equivalent to broken wall.
Magic Circle:
Spoiler:
CD: 2 posts
Dur: 1 post


Last edited by Konachan Yuki on Thu Jan 03, 2013 5:25 am; edited 2 times in total
Konachan Yuki
Konachan Yuki
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Posts : 17
Join date : 2012-12-25

Character sheet
Mana Bar:
 Water/Aqua God Slayer Magic {DONE}  Left_bar_bleue100/100 Water/Aqua God Slayer Magic {DONE}  Empty_bar_bleue  (100/100)
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 Water/Aqua God Slayer Magic {DONE}  Empty Re: Water/Aqua God Slayer Magic {DONE}

Post by Ray-blaze Thu Jan 03, 2013 5:03 am

Water god's grip: This needs a duration. or it has to take additional magic per post maintained. Example - 5MP and 3MP ever post held afterwards.

Aqua gods war blades: What kind of damage do they do, just for reference.

Aqua god's shield: Make the cool down 3. Also if she throws it how far can it go?


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Post by Ray-blaze Sun Jan 06, 2013 7:53 pm

Approved [1/2]
Ray-blaze
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Post by Riza_Wilder Mon Jan 07, 2013 12:42 pm

I don't think your water god's grip should be able to grasp people, especially if it is only a handful of water. A part of the body, such as a wrist or hand or ankle is fine, but not larger areas such as the torso.

Water blades: is it a drill as in a sharp point? The five strikes - they're simply your character attacking with enhanced, blunt force five times, correct?
(Simply for my clarification)


Gauntlet: a CRACKED wall or a crumbled wall? What kind of damage would this give to the opponent - blunt, I assume, but.... Bruises? Cracked bones? A little note detail as to the depth of damage that can be dealt would be nice.

Bump when done, please! (^-^)
Riza_Wilder
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